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First thesis hypothesis attempt

June 8, 2010

How can the experience of place be gotten across in two dimensions? Can you ever get across to someone else how it feels like to be in a space? The word “feels” seems to confine the question to an
artistic/personal level, but getting across what a place is is important for guidebooks, maps, architecture, urban planning–any field where it’s useful to get across the sense of a three dimensional space on two dimensional media to someone who can’t be there. Indeed, a space exists not only in an extra physical dimension but in still another one–of time: how it’s used, ignored, enjoyed, how it shapes or doesn’t shape its surroundings.

Are there are any strategies that design can use to maximize its effectiveness in getting across the experience of space? What are they? Can they ever be more objective than not?

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